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Windows Phone 7 : Building 2D Games with the XNA Framework (part 1) |
This section covers how to add the game management and screens to the AlienShooter sample project. The best way to start creating a "real" game is to base it on the Game State Management sample, which includes a main menu, an options screen, some gameplay, and a pause menu. |
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Windows Phone 7 : Getting Started with XNA - Displaying Text |
Most games need to display text while they are running, providing everything from the player's score through to menus and game information pages. XNA provides a very easy-to-use mechanism for showing text on the screen, so let's see what it can do and how we use it. |
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